发明名称 |
AUTOMATIC GENERATION OF A GAME REPLAY VIDEO |
摘要 |
A video clip may be automatically generated from a gameplay recording based on an interest metric. The interest metric may be determined from a variety of sources, such as developer provided signals, platform-based signals, and reception signal. A machine learning technique may be applied to each of the signals individually and/or in aggregate (e.g., the interest metric) to ascertain a weighting scheme, for example, for each individual signal or the interest metric to improve the selection of portions of video from a gameplay recording. |
申请公布号 |
US2015217196(A1) |
申请公布日期 |
2015.08.06 |
申请号 |
US201414169219 |
申请日期 |
2014.01.31 |
申请人 |
GOOGLE INC. |
发明人 |
McCarthy Alexander Ruben Stacey;Curtis Duncan John |
分类号 |
A63F13/497 |
主分类号 |
A63F13/497 |
代理机构 |
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代理人 |
|
主权项 |
1. A computer-implemented method, comprising:
obtaining a recording of a video game while the game is played by a first user; receiving an indication of an interest metric that comprises a frame indication, the frame indication identifying a temporal location within the recording; selecting a plurality of portions of the recording based on the interest metric; generating a first video clip based upon the plurality of portions of the recording; and providing the first video clip. |
地址 |
MOUNTAIN VIEW CA US |