发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of continuously executing presentations in various modes, the presentations making a player have prescribed feeling of expectations.SOLUTION: A start of a continuous notice presentation is determined at a prescribed probability only when two variable presentations (retention balls) or more exist (S1108: Yes) between a variable presentation (retention ball) corresponding to the number of times of retention included in a received retention number command and the last variable presentation (retention ball) in which an execution of a continuous notice presentation is set. Thus, if a start of a continuous notice presentation is determined, after a "jackpot", a chance combination is surely displayed in two variable presentations or more. Accordingly it is possible to enhance interest in the game by making the game player easily recognize the continuous notice presentation or enhancing the game player's feeling of expectation for the continuous notice presentation.
申请公布号 JP2015142836(A) 申请公布日期 2015.08.06
申请号 JP20150098639 申请日期 2015.05.13
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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