发明名称 METHOD AND DEVICE FOR DEFORMING THE GEOMETRY OF A 3D VIRTUAL SCENE
摘要 <p>Method and device for deforming mesh element(s) associated with a virtual scene according to a curve surface. The method comprises defining in a procedural way a path (1) comprising a first segment (11) and a second segment (12) adjacent to said first segment (11), each segment being defined with two first points (100, 101, 102) forming the extremities of each segment and with at least a second point (201, 202, 203, 204), the first line segment (11) and the second line segment (12) having a first point (101) in common, the second point (202) of the first segment (11) closest to the common first point (101) and the second point (203) of the second segment (12) closest to the common first point (101) being defined in such a way that both second points (202, 203) are aligned with the common first point (101); and deforming the at least a mesh element (5) according to the curve surface (53) computed according to the first (101, 102, 103) and second points (201, 202, 203, 204).</p>
申请公布号 EP2902971(A1) 申请公布日期 2015.08.05
申请号 EP20140305146 申请日期 2014.02.03
申请人 THOMSON LICENSING 发明人 BURON, CYPRIEN;HIRTZLIN, PATRICE;MARVIE, JEAN-EUDES
分类号 G06T11/20;G06T19/20 主分类号 G06T11/20
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