发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To discriminate it at the time of power activation whether or not data stored in a RAM is broken, thereby to prevent the use of broken data and to restore the broken data.SOLUTION: In a game machine, a sub control part for controlling the performance on the basis of a command to be outputted from a main control part and in accordance with the advancement of a game comprises: processing information storage means stored with an OS, a control program, program management data, a magic code and so on; control information storage means for storing information contained in the command, game data information, hall menu information, magic code and so on. The sub control part further determines whether or not the sum value of the data stored in the control information storage means is normal, whether or not the magic code of the data stored in the processing information storage means and the control information storage means is identical. In the case where the sum value is not normal or where the magic code is not identical, the data stored in the processing information storage means is copied to the control information storage means.
申请公布号 JP2015134252(A) 申请公布日期 2015.07.27
申请号 JP20150092715 申请日期 2015.04.30
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 YANAGI KAZUYUKI;NISHIDA ATSUSHI;KAWAGUCHI NAOHIRO;TANAKA KOICHI;ONO SHUJI
分类号 A63F5/04;A63F7/02 主分类号 A63F5/04
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