发明名称 |
Game streaming system and method of supporting the multiuser and multiplatform |
摘要 |
The present disclosure relates to a game streaming system and method for supporting multiuser and multiplatform, and more particularly to a game streaming system and method for supporting multiuser and multiplatform, which executes a game for multiuser in a server computer having high performance in an online game and transfers multiple game result images and game sound to a client terminal of a corresponding user by using real-time encoding and streaming. |
申请公布号 |
US9088631(B2) |
申请公布日期 |
2015.07.21 |
申请号 |
US201213620531 |
申请日期 |
2012.09.14 |
申请人 |
ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTE |
发明人 |
Kim Kyoung Il;Cho Chang Sik;Bae Su Young;Park Chang Joon |
分类号 |
A63F13/00;H04L29/06;A63F13/30 |
主分类号 |
A63F13/00 |
代理机构 |
|
代理人 |
|
主权项 |
1. A game streaming server comprising:
a game executer configured to execute a plurality of games, each game being executed in response to an input received from an associated user terminal, respectively; a display unit configured to display contents of each game of the plurality of games executed by the game executer, each game in one respective area among a plurality of areas of the display unit; a capture unit configured to capture, from the display unit, a respective image of the contents of each game of the plurality of games displayed in the display unit; an encoder configured to encode the respective image of each game captured by the capture unit in accordance with a resolution of the respective user terminal associated with each game; and a transmitter configured to transmit the encoded respective image of each game to the respective user terminal associated with each game, wherein a number of areas of the display unit is varied according to a number of user terminals associated with one or more games of the plurality of games. |
地址 |
Daejeon KR |