发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To execute a read-ahead forenotice without impairing a player's feeling of expectation even immediately after an advantageous game state is finished and when power recovery is executed.SOLUTION: The game machine determines whether or not to execute a read-ahead forenotice using a continuous forenotice distribution table E that restricts the execution of the read-ahead forenotice, when determining that, on the basis of the number of executing variable displays stored in an RAM (without power supply backup) after a time shortened state has been finished, a variable display to be executed by a right subject to a winning determination is a variable display to be executed based on a right obtained by winning an operation start during a period until the number of executing variable displays executed after having finished the time-shortened state reaches an upper limit number (e.g., 8) of a reservation storage. Further, when a game state is controlled to the time-shortened state, if a power supply to the game machine is stopped and then restarted again, the game machine determines whether or not to execute the read-ahead forenotice using a continuous forenotice distribution table D that restricts the execution of the read-ahead forenotice.
申请公布号 JP2015128646(A) 申请公布日期 2015.07.16
申请号 JP20150045417 申请日期 2015.03.09
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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