摘要 |
PROBLEM TO BE SOLVED: To provide a game machine that can surely match progress states of presentations.SOLUTION: When a progress of a presentation by a peripheral control part 1 ms timer interruption processing repeated for every 1 ms goes ahead compared to a progress of a presentation by a peripheral control part stationary processing repeated for about every 33.3 ms, the progress of a presentation by the peripheral control part 1 ms timer interruption processing is compulsorily cancelled. When an execution of a progress of a presentation by the peripheral control part stationary processing is started, the 1 ms interruption timer is re-booted to start an execution of the progress of a presentation by the peripheral control part 1 ms timer interruption processing. That is to say, a progress state of the presentation by the peripheral control part stationary processing and a progress state of the presentation by the peripheral control part 1 ms timer interruption processing are configured not to lose their matching. |