发明名称 SYSTEMS AND METHODS FOR GAMIFICATION OF A PROBLEM
摘要 Methods and systems for gamifying a scientific problem are disclosed. A method may include receiving, by a computing device, gameplay information from a first user, creating, by the computing device, a game that corresponds to the gameplay information, providing, by the computing device, the game to a second user, receiving, by the computing device, game information from the second user and translating, by the computing device, the data into scientific information used to solve the scientific problem. The game information may include data regarding the second user's interaction with the game.
申请公布号 US2015190709(A1) 申请公布日期 2015.07.09
申请号 US201314419046 申请日期 2013.08.01
申请人 Ganalila, LLC 发明人 Moorthy Jaisree;Natarajan Shreedhar
分类号 A63F9/18;G09B19/00 主分类号 A63F9/18
代理机构 代理人
主权项 1. A method of gamifying a scientific problem, the method comprising: receiving, by a computing device, gameplay information from a first user; creating, by the computing device, a game that corresponds to the gameplay information; providing, by the computing device, the game to a second user; receiving, by the computing device, game information from the second user, wherein the game information comprises data regarding the second user's interaction with the game; and translating, by the computing device, the data into scientific information used to solve the scientific problem.
地址 Boston MA US