发明名称 Encouraging player socialization using a nemesis and avenger system
摘要 In an approach, one or more player characters controllable by a first player account perform an action in an instance of a game world. In the event that the action meets one or more conditions for creating a nemesis, a computer system controlling the game instance selects a second player account to be invaded by a nemesis. When the second player account plays the game in the same or a different game instance, the computer system determines whether second one or more characters of the selected account meet one or more invasion conditions. If the invasion conditions are met, the computer system generates computer-controlled enemy NPCs for second one or more characters of the second player account to defeat. If the second account defeats the nemesis invasion, rewards are generated for the first and second player accounts. Otherwise, the computer system chooses a third player account for nemesis invasion.
申请公布号 US9076292(B1) 申请公布日期 2015.07.07
申请号 US201414328964 申请日期 2014.07.11
申请人 Blizzard Enterainment, Inc. 发明人 Berger Matthew;Greenstone Evan
分类号 A63F13/00;G07F17/32;A63F13/40 主分类号 A63F13/00
代理机构 Hickman Palermo Becker Bingham LLP 代理人 Hickman Palermo Becker Bingham LLP
主权项 1. A method comprising: detecting that a particular event has occurred within a first game instance; wherein the particular event involves: first one or more player characters that are controllable by a first account, anda particular computer-controlled character, wherein the particular computer-controlled character has abilities that enable the particular computer-controlled character to perform a first set of actions when interacting with the first one or more player characters in the first game instance; in response to detecting that the particular event has occurred, performing steps of: selecting a second account from one or more accounts,wherein the second account is a different account than the first account;storing data associated with the second account that flags the second account to be invaded by one or more computer-controlled characters, selecting, a new ability that is different from the abilities of the particular computer-controlled character; after the second account has been flagged to be invaded by the one or more computer-controlled characters, detecting an invasion condition in a second game instance; wherein the second game instance includes second one or more player characters that are controllable by the second account; in response to detecting the invasion condition, performing the steps of: generating the one or more computer-controlled characters in the second game instance based on a location within the second game instance associated with the second one or more player characters,wherein generating the one or more computer-controlled characters includes: generating a second particular computer-controlled character of the one or more computer-controlled characters with the new ability;wherein, with the new ability, the second computer-controlled character to is able to perform a second set of actions;wherein the second set of actions includes a new action that is different than any action in the first set of actions available to the particular computer-controlled character in the first game instance;wherein, in the second game instance, the new ability enables the second particular computer-controlled character to use the new action when interacting with the second one or more player characters; wherein the method is performed by one or more computing devices.
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