摘要 |
<p>PROBLEM TO BE SOLVED: To provide a game machine capable of keeping its working efficiency while providing a novel game algorithm.SOLUTION: A success in a ball entry easy state fixes the shift to a ball entry easy state. A first success does not fix the shift to the ball entry easy state, but a second success fixes the transfer to the ball entry easy state. A success in the low-probability low ball entry state fixes the transfer to the low ball entry easy state. The success in the ball entry easy state easily shortens the telophase of the ball entry easy state than the success in the ball entry easy state. In the case from the ordinary ball entry state to the ball entry easy state, the variation pattern becomes liable to be longer than that of the case, in which the transfer is continuously shifted from the easy ball entry state to the easy ball entry state. There are provided a high-probability low ball entry state, a high-probability high-ball entry state transferred from the ordinary ball entry state, and a high-probability high ball entry state. There can be selected plural kinds of different performance modes continuing over those states.</p> |