发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine that is designed to suppress making a game player feel bitterly disappointed.SOLUTION: A sub CPU, when an acquisition of a point is determined, imparts a point. This means, a process to add "1" to the value of a point counter provided to a sub RAM is performed. And the sub CPU performs a lottery, when a menu image is being displayed, on the basis of a fact that a point is used, to determine whether to shift to an AT state.</p>
申请公布号 JP2015119925(A) 申请公布日期 2015.07.02
申请号 JP20130266886 申请日期 2013.12.25
申请人 KYORAKU SANGYO CO LTD 发明人 MORIMOTO MAKOTO;NAKAMURA YUYA;SAKOTA KATSUTOSHI
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址