摘要 |
PROBLEM TO BE SOLVED: To provide a game machine reliably making progress states of performance consistent.SOLUTION: When progress of performance by periphery control unit 1 ms timer interrupt processing executed iteratively every 1ms precedes progress of performance by periphery control unit stationary processing executed iteratively approximately every 33.3 ms, the progress of performance by the periphery control unit 1ms timer interrupt processing is canceled forcibly. When progress of performance by the periphery control unit stationary processing is started, a 1ms interrupt timer is started again to start execution of the progress of performance by the periphery control unit 1ms timer interrupt processing. That is, consistency of a progress state of performance by the periphery control unit stationary processing and a progress state of performance by the periphery control unit 1ms timer interrupt processing is maintained. |