发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine being intelligible to a player and transferring to an AT game by a novel trigger. ! SOLUTION: A main control part 100 draws a prescribed number N by a lottery in a step S402, executes a normal game in a step S403, calculates a value obtained by subtracting the number L of decreases from the prescribed number N in a step S404, and newly defines the obtained value as N. The main control part 100 determines whether or not a player wins an AT game in a step 405, determines whether or not the prescribed number N is equal to or less than 0 in a step 406, and, triggered by satisfaction of the condition, shifts to a step S407 to start the AT game. However, when the result is negative, the main control part shifts to a step S403 and executes the normal game. The main control part 100 executes the AT game in the step S407, determines whether or not the AT game is terminated in a step S408, when it is terminated, shifts to the step S402, and draws a new prescribed numbe
申请公布号 JP2015116241(A) 申请公布日期 2015.06.25
申请号 JP20130260027 申请日期 2013.12.17
申请人 NET CORP 发明人 SASAKI NAOSUKE ; KIYOTA SHOGO
分类号 A63F5/04 主分类号 A63F5/04
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