发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that can prevent a game player from forgetting to take out game media by simply and reliably raising attention.SOLUTION: In a game machine, when a winning is determined, during an interval period that is from the end of the winning game to a point when a variable display of symbols becomes possible to start, a display to raise attention not to forget to take out game media such as prepaid cards, or member cards is shown. During the time at which the display to raise attention is being shown, an operation instructing display (right shooting mark) for instructing a game operation in a game state to which the game will shift after the winning game is displayed.
申请公布号 JP2015112220(A) 申请公布日期 2015.06.22
申请号 JP20130255468 申请日期 2013.12.10
申请人 FUJISHOJI CO LTD 发明人 KITA TOSHIKAZU
分类号 A63F7/02 主分类号 A63F7/02
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