摘要 |
PROBLEM TO BE SOLVED: To provide a game machine that can prevent a game player from forgetting to take out game media by simply and reliably raising attention.SOLUTION: In a game machine, during an interval period that is from the end of a winning game to a point when a variable display of symbols becomes possible to start, an information display (end interval presentation 1) with respect to a game state to witch the game is shifted after the end of the winning game is shown, and a display to raise attention (display mode 1) not to forget to take out game media such as prepaid cards, or member cards is shown. |