发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that can prevent a game player from forgetting to take out game media by simply and reliably raising attention.SOLUTION: In a game machine, during an interval period that is from the end of a winning game to a point when a variable display of symbols becomes possible to start, an information display (end interval presentation 1) with respect to a game state to witch the game is shifted after the end of the winning game is shown, and a display to raise attention (display mode 1) not to forget to take out game media such as prepaid cards, or member cards is shown.
申请公布号 JP2015112219(A) 申请公布日期 2015.06.22
申请号 JP20130255467 申请日期 2013.12.10
申请人 FUJISHOJI CO LTD 发明人 KITA TOSHIKAZU
分类号 A63F7/02 主分类号 A63F7/02
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