发明名称 Information Processing System, Information Processing Apparatus, Computer-Readable Storage Medium Having Stored Therein Information Processing Program, and Information Processing Method
摘要 A plurality of game apparatuses function as a master, a client, and an audience. The master and the client register each other by performing therebetween an authentication process. The authentication process is not performed between the master and the audience. The audience receives a beacon from the master and registers the master in an own apparatus while the audience is not registered in the master. The master and the client execute a predetermined program, exchanging data by communicating with each other. The audience receives the data exchanged between the master and the client, and executes the predetermined program using the received data, thereby watches a game which is progressed between the master and the client, as a spectator.
申请公布号 US2015165321(A1) 申请公布日期 2015.06.18
申请号 US201514635457 申请日期 2015.03.02
申请人 Nintendo Co., Ltd. 发明人 MIZUGUCHI Yuki;OOE Tooru;TANAKA Shoya
分类号 A63F13/352 主分类号 A63F13/352
代理机构 代理人
主权项 1. A game processing system comprising a first gaming device, a second gaming device, and a third gaming device, wherein the first gaming device comprises: a first network interface; andat least one first processor configured to: execute an authentication process with the second gaming device; andexecute a communicative game based on communication, using the first network interface, with the second gaming device, wherein the second gaming device comprises: a second network interface; andat least one second processor configured to: execute an authentication process with the first gaming device; andexecute the communicative game based on communication, using the second network interface, with the first gaming device, and wherein the third gaming device comprises: a third network interface; andat least one third processor configured to: without performing an authentication process with the first gaming device or the second gaming device, receive, using the third network interface, data associated with the communicative game from the at least one of the first gaming device and the second gaming device; andexecute a spectating experience process based on the received data.
地址 Kyoto JP