发明名称 遊技機
摘要 <p><P>PROBLEM TO BE SOLVED: To change game willingness of a player in a state that progress of a game is not performed by displaying a special performance image not directly related to game specification when a prescribed condition is satisfied in a standby performance image to bring a notification pattern whose result varies dependently on the player. <P>SOLUTION: In this game machine, a "special performance image" display form is set in addition to a "standby performance image" display form in time when waiting a start of the game, or the like, and a " game performance image" display form in time of a performance based on the progress of the game. In the "special performance image" display form, because the different notification pattern is displayed by an operation state (operation timing or the like) of an operation button 50 of the player, the player is glad and sad by turns based on the notification pattern, and the game machine can notify the player about information effective in future behavior of the player such that the game willingness increases, or contrarily, that the player seizes an opportunity of "stop time". <P>COPYRIGHT: (C)2012,JPO&INPIT</p>
申请公布号 JP5734630(B2) 申请公布日期 2015.06.17
申请号 JP20100267349 申请日期 2010.11.30
申请人 发明人
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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