摘要 |
A method, device and system for processing graphics data. A virtual client process and a virtual rendering server may negotiate to create a shared memory, and the virtual client process may send storage address information about graphics instruction data to the virtual rendering server so that the virtual rendering server may acquire the graphics instruction data from the shared memory according to the storage address information about graphics instruction data; the virtual rendering server can also send storage address information about target display data to the virtual client process so that the virtual rendering server may acquire the target display data from the shared memory according to the storage address information about the target display data, achieving that the graphics instruction data and/or target display data need/need not be directly transmitted through a network transmission channel between the virtual client process and the virtual rendering server, which reduces the transmission delay, reduces the bandwidth of the transmission channel and improves graphics processing performance. |