发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To achieve suitable display.SOLUTION: An object to be displayed is subdivided into a plurality of polygons. Then, different map data is read according to performance contents corresponding to, for example, a notice pattern or the like. An attribute of a vertex corresponding to each subdivided polygon is set. Different texture is read according to the performance contents corresponding to, for example, the notice pattern or the like, and is mapped in each subdivided polygon or the like. In arrangement of a specific object for suggesting a game result and a game state, the object is subdivided into a plurality of polygons. At least one portion of processing relating to setting of the vertex and drawing is changed according to a distance range in that the object or each polygon is disposed.</p>
申请公布号 JP2015097566(A) 申请公布日期 2015.05.28
申请号 JP20130237877 申请日期 2013.11.18
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;HAYASHI JUNYA
分类号 A63F7/02 主分类号 A63F7/02
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