发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To effectively execute a first performance executed at first timing, and a second performance executed at second timing slower than the first timing as a series of flow.SOLUTION: In variation display of super-ready-to-win, a battle performance is executed as a ready-to-win performance after display of a ready-to-win display mode. A display mode including the super-ready-to-win is determined by various random numbers and a determination value extracted in start winning. However, a determination value of the super-ready-to-win is set to the same determination value regardless of a holding storage number, and a determination value of a display mode that does not result in ready-to-win is set larger when the holding storage number is large than when the holding storage number is small.
申请公布号 JP2015097943(A) 申请公布日期 2015.05.28
申请号 JP20150042660 申请日期 2015.03.04
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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