发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of appropriately preventing reduction of a rate of operation in the game machine, the game machine being configured to switch a plurality of game states provided with different advantages.SOLUTION: A pachinko machine 10 includes an operation ball-enter part that a game ball can enter. On the basis of a lottery based on a ball entering the operation ball-enter part, a high-frequency support mode advantageous for a player and a low-frequency support mode disadvantageous for the player are switched. When a ball enters the operation ball-enter part, a lottery of bonanza or the like is executed. In such a case, symbol variation display is executed on a symbol display device, and a lottery result is specified in accordance with a stop mode of symbols. As a table to be referenced when determining a variable display mode of symbols, there are provided a first table and a second table in which such a variable display mode as to make the player recognize a high expectation of generation of bonanza or the like is easier to select than the first table. When switching to the low-frequency support mode, the reference object is switched to the second table.
申请公布号 JP2015097960(A) 申请公布日期 2015.05.28
申请号 JP20150043312 申请日期 2015.03.05
申请人 SANYO PRODUCT CO LTD 发明人 OYA TOSHIHARU;GOTO TAKESHI
分类号 A63F7/02 主分类号 A63F7/02
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