发明名称 |
Apparatus and method for implementing haptic-based networked virtual environment which supports high-resolution tiled display |
摘要 |
An apparatus and method of implementing haptic-based networked virtual environments supporting high-resolution tiled displays. A haptic rendering process of detecting collision between a user of a haptic-device over a virtual environment and each of at least one virtual object and providing a physical force corresponding to a detection result to the haptic-device is performed, and a graphic rendering process of converting each virtual object represented as 3-D data into an object stream represented as 2-D data such that each virtual object is displayed as a 2-D image, and assigning a priority and a frame rate to each converted object stream according to a preset assignment criterion is performed. A plurality of displays provide a display image, including object streams of the virtual objects and background pixels, so that a virtual environment allowing the user of the haptic-device to visually and tactilely immerse thereto is effectively realized by utilizing limited resources. |
申请公布号 |
US9041621(B2) |
申请公布日期 |
2015.05.26 |
申请号 |
US201013696715 |
申请日期 |
2010.12.15 |
申请人 |
GWANGJU INSTITUTE OF SCIENCE AND TECHNOLOGY |
发明人 |
Kim Jong Won;Lee Seok Hee;Son Seok Ho |
分类号 |
G09G3/00;G06T15/08;G06F3/14;G06F3/01;G06T17/00 |
主分类号 |
G09G3/00 |
代理机构 |
Nath, Goldberg & Meyer |
代理人 |
Nath, Goldberg & Meyer ;Goldberg Joshua B. |
主权项 |
1. An apparatus for implementing a haptic-based networked virtual environment supporting a high-resolution tiled display, the apparatus comprising:
a haptic rendering module detecting collision between a user of a haptic device over a virtual environment and at least one virtual object and providing a physical force corresponding to a detection result to the haptic device; a graphic rendering module converting each virtual object represented as 3-D data into an object stream represented as 2-D data such that each virtual object is displayed as a 2-D image, and assigning a priority and a frame rate to each converted object stream according to a preset assignment criterion; and a tiled display module including a plurality of displays, and receiving each object stream according to the priority and the frame rate for the object stream, in which each display displays a portion of a display image, which includes the object streams of the virtual objects and background pixels, corresponding to each display. |
地址 |
Buk-Gu, Gwangju KR |