发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine capable of improving the amusement of a game by making a player unlikely to notice occurrence of a specific special game.SOLUTION: Performance symbols are formed from character symbols and number symbols. When a result of a win determination indicates a win and stop symbols of special symbols are determined as specific winning symbols (2R probability variable big winning symbols or small winning symbols) that generate a specific winning game (a big winning game relating to 2R probability variable big winning or a small winning game), variation of the performance symbols is started substantially simultaneously with variation start of the special symbols. Variation of the number symbols in the performance symbols is stopped substantially simultaneously with variation stop of special symbols. Variation of the character symbols is stopped when the specific winning game ends. When the variation of the special symbols is stopped, the number symbols are separated from the character symbols and the variation is stopped at another position. Variable display of the character symbols is continued. When the specific winning game ends, the number symbols are integrated with the character symbols, and the variation of the character symbols is stopped.</p>
申请公布号 JP2015096205(A) 申请公布日期 2015.05.21
申请号 JP20140255564 申请日期 2014.12.17
申请人 TAIYO ELEC CO LTD 发明人 HAYASHI YUKITAKA;UNABARA SHINYA
分类号 A63F7/02 主分类号 A63F7/02
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