发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving the amusement of a game.SOLUTION: When a prize is won in an internal lottery which is performed upon winning in a first operation opening 33, a game state is shifted to an opening/closing execution mode which allows winning in a special electric winning device 32, and winning in a second operation opening 34 is allowed by shifting a support mode to a high-frequency support mode after completion of the opening/closing execution mode. The execution mode is shifted to a branching execution mode with high probability by generation of winning in the second operation opening 34, and winning in a sorting winning device 37 is allowed by the shift to the branch execution mode. A game ball which enters the sorting winning device 37 gets into a V winning region, whereby the execution mode is shifted to the opening/closing execution mode. In this case, when a combination of a presentation for game frequency executed based on winning in the second operation opening 34 and the branching execution mode is continuously executed a specific number of times, a state where the winning in the V winning region is easy to generate is attained.
申请公布号 JP2015091508(A) 申请公布日期 2015.05.14
申请号 JP20150029159 申请日期 2015.02.18
申请人 SANYO PRODUCT CO LTD 发明人 SUZAKI HIROYOSHI
分类号 A63F7/02 主分类号 A63F7/02
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