摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a player from misrecognizing the number of reserved and stored rights in the case that a movable object may overlap at least a portion of a reservation display area when the movable object moves.SOLUTION: When a movable performance is made to move shutters 38H and 38L arranged in the front face of an image display device 5 to a front position, at which at least a partial overlap occurs on a first reserved memory number display area 5D and a second reserved memory number display area 5U from storage positions saved at the top and bottom of a display screen before a predetermined display result is derived after a variable display of an ornament pattern has been started in the image display device 5, a performance controlling CPU 120 eliminates reservation specific information being displayed in the first reserved memory number display area 5D and the second reserved memory number display area 5U, and also inhibits display of the reservation specific information based on a new start winning. |