发明名称 PACHINKO GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To improve interest of a decorative pattern game.SOLUTION: In the state that three rows of decorative patterns stop their change, and when the pattern elements 43 on the three rows are in a combination of complete failure, each light pattern 42 on the three rows changes. When each of those light patterns 42 on the three rows changes into blue, a ready-to-win image 1 is displayed and then the pattern elements 43 on the three rows are displayed as being a combination of failure ready-to-win or a combination of big success. Therefore, in addition to interest where, with his/her eyes, a player follows that which combination the pattern elements 43 on the three rows will come into, there is produced interest where, with his/her eyes, the player follows that whether or not the light patterns 42 on the three rows will come into a blue combination.</p>
申请公布号 JP2015091485(A) 申请公布日期 2015.05.14
申请号 JP20150026364 申请日期 2015.02.13
申请人 OKUMURA YU-KI CO LTD 发明人 NIWA MINORU
分类号 A63F7/02 主分类号 A63F7/02
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