发明名称 METHOD FOR SIMULATING VIDEO GAMES ON MOBILE DEVICE
摘要 A system and method for providing players with real-time information on any device capable of running a web browser is provided. The system solves the problem of game interface overloads and also brings the following benefits: provides for control optimization and for more options for a team game play. A usual game play experience is completely simulated on any remote mobile device by allowing remote input of the game controls from the mobile device to the base platform (PC/MAC, etc) and streaming the video from the base platform to the mobile device. The mobile device acts as a “thin client” for the base platform. Adoption of the game to the mobile device is not required.
申请公布号 US2015133218(A1) 申请公布日期 2015.05.14
申请号 US201314078756 申请日期 2013.11.13
申请人 Gaijin Entertainment Corporation 发明人 YUDINTSEV KIRILL
分类号 A63F13/30 主分类号 A63F13/30
代理机构 代理人
主权项 1. A computer-implemented method for distributing video game entities between a host desktop and mobile devices, the method comprising: launching a video game on the host desktop, wherein the game interface includes additional in-game interface windows; sending an in-game audio and video data to a host operating system; translating the controls input data into game actions; processing the in-game audio and video data by a game logic module; providing the in-game audio and video data and game logic data to a built-in web server; prompting a mobile device for an authorization; sending game mechanics data to a network address where it is readable by a browser, including browsers for mobile devices; and receiving game control inputs from the mobile device, if the mobile device is authorized, wherein the additional in-game interface windows normally shown on the host desktop are hidden or minimized on the host desktop and are instead displayed on the mobile device.
地址 Alexandria VA US