发明名称 |
Apparatus and method for controlling objects on a stereoscopic display |
摘要 |
A game environment is presented where the 3-D object is properly transitioned from the player's field of view. For example, the perceived position of the 3-D object in the real 3-D space is measured, and if the distance from the display exceeds a threshold, the system will gradually transition the object out of the player's field of view. As another example, the distance of the object from a virtual camera can be measured in a virtual space and if the distance comes within a threshold value, the system will fade the object from the display. As a further example, the distance of the object from a predefined reference plane in the virtual space can be measured to determine the object's perceived visual distance in the real 3-D space and if the object exceeds a predetermined threshold value, the object will begin fading from the display. |
申请公布号 |
US9022864(B2) |
申请公布日期 |
2015.05.05 |
申请号 |
US201213362657 |
申请日期 |
2012.01.31 |
申请人 |
Nintendo Co., Ltd. |
发明人 |
Westlund Harold B.;Ikebata Yoshihito;Nakada Ryuichi |
分类号 |
A63F9/24;A63F13/00;G06F17/00;G06F19/00;A63F13/40;H04N13/00;H04N13/04 |
主分类号 |
A63F9/24 |
代理机构 |
Nixon & Vanderhye, P.C. |
代理人 |
Nixon & Vanderhye, P.C. |
主权项 |
1. A method for controlling objects on a stereoscopic display implemented using an information processing apparatus having a processing system including at least one processor, the method comprising:
determining a location of an object in a three-dimensional virtual space; determining a distance of the object from a virtual camera in the three-dimensional virtual space; determining if the distance of the object from the virtual camera comes within a threshold value; transforming, using the processing system, the three-dimensional virtual space into a display image displayable on the stereoscopic display; and transitioning an appearance of the object in the display image on the display if the distance comes within the threshold value. |
地址 |
Kyoto JP |