摘要 |
A method for streaming interactive media between clients includes streaming a first series of packets from a server to a first client. The packets include data, instructions and timestamps for executing the instructions. At least one of the instructions requests capture of client-based events. A second series of packets is received from the first client device. The second series of packets includes one or more captured client-based events generated in response to the instructions requesting capture of one or more client-based events. The second series of packets further includes one or more timestamps associated with each of the client-based events. The first series of packets is merged with the second series of packets based on the time-stamps included with the first and second series of packets to form a merged series of packets. The merged series of packets are streamed to a second client device. |