发明名称 GRAPHICS PROCESSING SUBSYSTEM AND METHOD FOR UPDATING VOXEL REPRESENTATION OF A SCENE
摘要 A graphics processing subsystem and method for updating a voxel representation of a scene. One embodiment of the graphics processing subsystem includes: (1) a memory configured to store a voxel representation of a scene having first and second regions to be updated, and (2) a graphics processing unit (GPU) operable to: (2a) unify the first and second regions into a bounding region if a volume thereof does not exceed summed volumes of the first and second regions by more than a tolerance, and (2b) generate voxels for the bounding region and cause the voxels to be stored in the voxel representation.
申请公布号 US2015109296(A1) 申请公布日期 2015.04.23
申请号 US201414160883 申请日期 2014.01.22
申请人 Nvidia Corporation 发明人 Panteleev Alexey;Bolotov Sergey;Makarov Evgeny;Uralsky Yury
分类号 G06T15/00;G06T17/00;G06T19/20;G06T15/20 主分类号 G06T15/00
代理机构 代理人
主权项 1. A graphics processing subsystem, comprising: a memory configured to store a voxel representation of a scene having first and second regions to be updated; and a graphics processing unit (GPU) operable to: unify said first and second regions into a bounding region if a volume thereof does not exceed summed volumes of said first and second regions by more than a tolerance, andgenerate voxels for said bounding region and cause said voxels to be stored in said voxel representation.
地址 Santa Clara CA US