发明名称 COMPUTING SYSTEM AND METHOD FOR REPRESENTING VOLUMETRIC DATA FOR A SCENE
摘要 A computing system and method for representing volumetric data for a scene. One embodiment of the computing system includes: (1) a memory configured to store a three-dimensional (3D) clipmap data structure having at least one clip level and at least one mip level, and (2) a processor configured to generate voxelized data for a scene and cause the voxelized data to be stored in the 3D clipmap data structure.
申请公布号 US2015109298(A1) 申请公布日期 2015.04.23
申请号 US201414163860 申请日期 2014.01.24
申请人 Nvidia Corporation 发明人 Panteleev Alexey;Uralsky Yury;Makarov Evgeny;Moreton Henry;Bolotov Sergey;Lum Eric;Barkovoy Alexey;Crassin Cyril
分类号 G06T15/20;G06T15/08 主分类号 G06T15/20
代理机构 代理人
主权项 1. A computing system, comprising: a memory configured to store a three-dimensional (3D) clipmap data structure having at least one clip level and at least one mip level; and a processor configured to generate voxelized data for a scene and cause said voxelized data to be stored in said 3D clipmap data structure.
地址 Santa Clara CA US