发明名称 |
COMPUTING SYSTEM AND METHOD FOR REPRESENTING VOLUMETRIC DATA FOR A SCENE |
摘要 |
A computing system and method for representing volumetric data for a scene. One embodiment of the computing system includes: (1) a memory configured to store a three-dimensional (3D) clipmap data structure having at least one clip level and at least one mip level, and (2) a processor configured to generate voxelized data for a scene and cause the voxelized data to be stored in the 3D clipmap data structure. |
申请公布号 |
US2015109298(A1) |
申请公布日期 |
2015.04.23 |
申请号 |
US201414163860 |
申请日期 |
2014.01.24 |
申请人 |
Nvidia Corporation |
发明人 |
Panteleev Alexey;Uralsky Yury;Makarov Evgeny;Moreton Henry;Bolotov Sergey;Lum Eric;Barkovoy Alexey;Crassin Cyril |
分类号 |
G06T15/20;G06T15/08 |
主分类号 |
G06T15/20 |
代理机构 |
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代理人 |
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主权项 |
1. A computing system, comprising:
a memory configured to store a three-dimensional (3D) clipmap data structure having at least one clip level and at least one mip level; and a processor configured to generate voxelized data for a scene and cause said voxelized data to be stored in said 3D clipmap data structure. |
地址 |
Santa Clara CA US |