发明名称 遊技機
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of preventing drawing from being performed using a numerical value extracted at timing different from an original drawing trigger. <P>SOLUTION: A main control part 41 inhibits the fetch of new numerical data until read is performed when numerical data are stored in a random number value register, and in a period after the execution of power interruption processing (main) and before an operation is stopped or a user reset signal is inputted, repeatedly performs the processing of confirming whether or not the numerical data are latched in the random number value register and attaining the state capable of fetching the new numerical data by reading the numerical data of the random number value register as a dummy when the numerical data are latched in the random number value register. Also, when initializing a RAM 507 accompanying setting change, the main control part 41 holds data stored in a command buffer, a set value work and a security work allocated in a non-initialization area without initializing the data. <P>COPYRIGHT: (C)2011,JPO&INPIT</p>
申请公布号 JP5706629(B2) 申请公布日期 2015.04.22
申请号 JP20100056512 申请日期 2010.03.12
申请人 发明人
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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