摘要 |
<p>Disclosed is a method for rendering an entity. Each of transparency information is extracted from a plurality of fragments including information for showing at least one entity to a frame, and depth information is compared between at least one fragment existing in the same position in the frame from among the fragments. Based on a depth information comparison result and transparency information, a method for rendering at least one fragment existing in the same position is discerned, thereby reducing electricity consumption used in rendering an entity.</p> |