摘要 |
<p>PROBLEM TO BE SOLVED: To provide a game machine of such a type that employs the concept of creating a game progress state advantageous for a player, and that realizes further novel game properties.SOLUTION: A game machine is configured in a probability variable game state with limitation in the number of times to differ in the average time of pattern variation times in each of a plurality of sections in the probability variable game state, and is configured to set the average value of variation display time periods for identification information in each of the different holding conditions to the same, even when the holding conditions are different at a time point when a winning/losing determination permissible condition is satisfied in one of the sections.</p> |