发明名称 SYSTEMS AND METHODS TO CONTROL MOVEMENT BASED ON A RACE EVENT
摘要 A system, a non-transitory machine-readable storage medium storing instructions, and a computer-implemented method to control movement of a non-player character is provided. Actions of a player character in a race event of a multiplayer game are detected. A player character movement model based on the actions of the player character is generated. A set of non-player actions is generated in a non-player character movement model based on the player character movement model. A movement of a non-player character in the multiplayer game is controlled based on the set of non-player actions in the non-player character movement model.
申请公布号 US2015099566(A1) 申请公布日期 2015.04.09
申请号 US201414502085 申请日期 2014.09.30
申请人 Zynga Inc. 发明人 Lall Arjun Bharat;Agrawal Abhinav
分类号 A63F13/67;A63F13/803 主分类号 A63F13/67
代理机构 代理人
主权项 1. A method comprising: detecting actions of a player character in a race event of a multiplayer game, the player character being controlled by a player via a client device; generating a player character movement model based on the actions of the player character in the race event; generating a set of non-player actions in a non-player character movement model based on the player character movement model, the generating being performed by one or more processors of a machine; and controlling movement of a non-player character in the multiplayer game based on the set of non-player actions in the non-player character movement model.
地址 San Francisco CA US