发明名称 Gaming system for updating a presentation of a virtual game environment
摘要 A system, a computer readable storage medium storing at least one program, and a computer-implemented method for updating a performance of a presentation of a virtual game environment. A presentation of a virtual game environment is generated based on a visual attribute. The visual attribute may identify a visual quality of the presentation of the virtual game environment. A visual performance metric associated with the presentation of the virtual game environment is then monitored. The visual attribute then updated based on the visual performance metric. After the visual attribute is updated, an updated presentation of the virtual game environment is generated based on the updated visual attribute.
申请公布号 US8998716(B2) 申请公布日期 2015.04.07
申请号 US201313969781 申请日期 2013.08.19
申请人 Zynga Inc. 发明人 Omi Gregory
分类号 A63F13/04;A63F13/00;A63F13/358;A63F13/77;H04N19/00 主分类号 A63F13/04
代理机构 Schwegman Lundberg & Woessner, P.A. 代理人 Schwegman Lundberg & Woessner, P.A.
主权项 1. A computer system comprising: at least one processor; a presentation module implemented by the at least one processor and configured to cause a client device to render a sequence of frames, each frame being an image rendered according to a visual attribute; a performance monitor module implemented by the at least one processor and configured to monitor a visual performance metric associated with the sequence of frames rendered on the client device; and a presentation tuner module implemented by the at least one processor and configured to adjust the visual attribute based on the visual performance metric associated with the sequence of frames, wherein the presentation module is further configured to cause the client device to render a subsequent sequence of frames, each frame from the subsequent sequence being rendered according to the adjusted visual attribute.
地址 San Francisco CA US