发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing occurrence of trouble caused by increase in processing time when foreseeing a value of a winning/losing random number counter at timing when starting conditions are satisfied.SOLUTION: In determination by first determination means, selection means selects starting means predetermined to a game state for a determination period by the first determination means out of starting means in that a game medium passes prior to the determination, thus suppressing increase in processing time spent by determination relative to a value of the random number counter acquired following satisfaction of the starting conditions, and preventing occurrence of trouble caused by length of the processing time. In a second game state in that a passage rate of second starting means is facilitated further, the selection means selects the second starting means, thus reporting a foreseen result of the value of the random number counter acquired following to passage of the game medium to the starting means in that an opportunity for passage is increased.</p>
申请公布号 JP2015061649(A) 申请公布日期 2015.04.02
申请号 JP20140240672 申请日期 2014.11.28
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址