发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a technology which can clearly communicate points to which attention should be paid in executing various kinds of notice performance.SOLUTION: When it is determined in prior that specific notice performance is executed with regard to a specific lottery element newly stored, a storage marker is changed to a special display M2a (for instance, a mark imitating a question mark). In so doing, before the special display M2a is consumed, a total variation time is calculated while determining a timing at which the notice performance is executed, and on the basis of these information, a notice performance execution waiting time (13 seconds) is calculated. Then, timer appearing performance that a timer T falls from above a liquid crystal display is executed. On a display screen of the timer T, character information, "13 seconds left," is displayed, and countdown is performed as time passes. Thus, it is possible not only to give expectations that something happens when the special display M2a varies but also to provide a clear game property that it is good enough to pay attention 13 seconds later.</p>
申请公布号 JP2015061623(A) 申请公布日期 2015.04.02
申请号 JP20140232395 申请日期 2014.11.17
申请人 HEIWA CORP 发明人 UENO AKIHIRO;SHIBATA KOJI;TOMIOKA HIROSHI
分类号 A63F7/02 主分类号 A63F7/02
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