摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of securing a sufficient display time according to a display screen and preventing deterioration in operation.SOLUTION: The game machine is configured that, when no operation is made, a screen is switched over to a basic screen in a relatively short time, the screen including, among respective types of menu screens transferred from a main menu screen, a menu screen in a state where no special operation is selected, and a data clear screen having a high probability that the game is terminated. However, in screens that requires a player to execute a relatively complicated operation such as an input and read-out, namely, a password input screen in which, if the screen is switched halfway through, the player has to input again from the beginning, and a two-dimensional code creation screen (a screen on which a two-dimensional code is displayed) that the player side needs to read with a portable terminal, if the screen is switched over shortly, it is troublesome for the player. Therefore, for such screen, even when no operation is made, a time required for switching over to the basic screen is set relatively long compared with that for the others. |