发明名称 |
SYSTEM AND METHOD FOR CALCULATING MULTI-RESOLUTION DYNAMIC AMBIENT OCCLUSION |
摘要 |
A system and method for generating a three-dimensional image is provided. An embodiment of the present invention includes calculating the ambient occlusion at a vertex in multiple, independent stages. Determining the global AO at the vertex may be performed using a first technique. Determining the local AO at the vertex may be performed using a second technique. The total AO can be found as a function of the local AO and global AO. |
申请公布号 |
US2015084958(A1) |
申请公布日期 |
2015.03.26 |
申请号 |
US201414502885 |
申请日期 |
2014.09.30 |
申请人 |
Take Two Interactive Software, Inc. |
发明人 |
HOLMDAHL Henrik Carl |
分类号 |
G06T15/80;G06T17/10 |
主分类号 |
G06T15/80 |
代理机构 |
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代理人 |
|
主权项 |
1. A method of determining the total ambient occlusion (AO) at a vertex of an object within a frame comprising the steps of:
receiving a signal to produce an image, the image to contain a first object; determining the location of a vertex of the first object; determining a global AO at the vertex of the first object using a first technique; determining a local AO at the vertex of the first object using a second technique; determining a total AO at the vertex of the first object as a function of the local AO and global AO; and, producing the image, the shading at the vertex of the first object to be dependent on the total AO. |
地址 |
New York NY US |