发明名称 |
Methods and devices for rendering interactions between virtual and physical objects on a substantially transparent display |
摘要 |
Disclosed are methods and devices for rendering interactions between virtual and physical objects on a substantially transparent display are disclosed. In one embodiment, the method includes displaying a user-interface on a substantially transparent display of a wearable computing device. The method further includes displaying a virtual object in the view region at a focal length along a first line of sight and detecting a physical object at a physical distance along a second line of sight. The method still further includes determining that a relationship between the focal length and the physical distance is such that the virtual object and the physical object appear substantially co-located in a user-view through the view region and, responsive to the determination, initiating a collision action between the virtual object and the physical object. |
申请公布号 |
US8990682(B1) |
申请公布日期 |
2015.03.24 |
申请号 |
US201113253695 |
申请日期 |
2011.10.05 |
申请人 |
Google Inc. |
发明人 |
Wong Adrian;Miao Xiaoyu |
分类号 |
G09G5/00;G02B27/01 |
主分类号 |
G09G5/00 |
代理机构 |
McDonnell Boehnen Hulbert & Berghoff LLP |
代理人 |
McDonnell Boehnen Hulbert & Berghoff LLP |
主权项 |
1. A computer-implemented method comprising:
displaying a user-interface on a substantially transparent display of a wearable computing device, wherein:
the user-interface comprises a view region and at least one content region that is located outside of the view region,the view region substantially fills a field of view of the display, andthe at least one content region is not fully visible in the field of view; displaying a virtual object in the view region at a focal length along a first of sight; determining a physical distance, along the first line of sight, to a physical object; determining that the focal length is substantially equal to the physical distance to the physical object, such that the virtual object and the physical object appear substantially co-located, in a user-view through the view region, at the physical distance; and responsive to the determination, initiating a collision action between the virtual object and the physical object, wherein the collision action comprises a graphical modification of the virtual object. |
地址 |
Mountain View CA US |