发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of achieving a conversation performance without any sense of incongruity.SOLUTION: Performance means executes a performance by having a conversation between a first character and a second character according to input to input means. The performance means executes a performance for allowing the second character to deliver one's second part after the first character delivers one's first part if input into the input means is performed within a first period when executing a performance for having a conversation between the first character and the second character. The performance means also executes a performance for allowing the first character to deliver one's second part after the second character delivers one's first part if input into the input means is performed within a second period coming after the termination of the first period without performing input into the input means within the first period.
申请公布号 JP2015051312(A) 申请公布日期 2015.03.19
申请号 JP20140239540 申请日期 2014.11.27
申请人 KYORAKU SANGYO CO LTD 发明人 SUZUKI MASACHIKA
分类号 A63F7/02 主分类号 A63F7/02
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