发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To enhance game amusement by using a plurality of performance execution modes to create new performance.SOLUTION: In a game machine which executes a specific game when a result of variation display of identification information becomes a specific result, there are provided: advantageous state generation means which generates an advantageous state when the identification information is variably displayed; execution mode storage means which stores a plurality of stores performance execution modes as a performance execution mode in the advantageous state; execution mode setting means which sets a performance execution mode in the advantageous state from the plurality of performance execution modes; history information storage means which stores history information of a specific game executed during an advantageous period until the identification information is variably displayed in a normal state from generation of the advantageous state; and specific performance execution means which executes specific performance when a completion condition of the advantageous period is satisfied. History information showing an execution content of the specific game in each of the plurality of performance execution modes set during the advantageous period can be stored, and on the basis of the history information, the specific performance suggesting the execution content of the specific game is executed in the respective plurality of performance execution modes.</p>
申请公布号 JP2015051089(A) 申请公布日期 2015.03.19
申请号 JP20130184677 申请日期 2013.09.06
申请人 TAIYO ELEC CO LTD 发明人 HAYASHI YUKITAKA
分类号 A63F7/02 主分类号 A63F7/02
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