发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To improve taste of a game by further arousing a player's interest in a performance to be executed after establishment of a ready-to-win state by executing a performance having relevance to a forenotice performance after the establishment of the ready-to-win state.SOLUTION: CPU 103 determines a variation pattern with a special winning performance from a plurality of types of variation patterns, and a performance control CPU 120 determines a special forenotice performance. In the special forenotice performance, a character group passes through a display screen of an image display device 5. When the character group passes through the display screen of the image display device, a prescribed character in the character group carries identification information (middle symbols), and disposes the carried identification information on a ready-to-win line to be defined as a specific display result.
申请公布号 JP2015044125(A) 申请公布日期 2015.03.12
申请号 JP20140251910 申请日期 2014.12.12
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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