发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a technique sustaining a player's feeling of expectation by making it hard for the player to comprehend an internal state, yet improving continuity of a game by giving an opportunity of determining an internal state to the player, and capable of reducing a capacity of a variation pattern selection table.SOLUTION: When a result of an internal lottery turns out "a failure 2" or "a specific variation pattern" is selected, an extension display time T4 is set. In a high probability state, appearance ratios of "the failure 2" and "the specific variation pattern" are set higher than those in a normal state, and consequently, the extension display time T4 is set at a high frequency. This configuration can give a sensation different from the normal state to the player so as to implicitly suggest that the internal state is the high probability state. The suggestion of the internal state is executed by using the extension display time T4 so as to dispense with execution of the suggestion of the internal state within the variation time, thereby reducing the variation pattern for that.
申请公布号 JP2015044013(A) 申请公布日期 2015.03.12
申请号 JP20140220554 申请日期 2014.10.29
申请人 HEIWA CORP 发明人 SHIRAISHI TATSUYA;TAKAMI YUYA
分类号 A63F7/02 主分类号 A63F7/02
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