发明名称 Computer readable storage medium having game program stored thereon and game apparatus
摘要 Based on posture/motion information obtained from predetermined detection means for detecting a posture or a motion of an input device operated by a user, power value data, which is a parameter representing the power to be given to an object is calculated. In addition, a braking power applied to the input device is calculated based on the posture/motion information. Then, the object is moved based on the power value data and the braking value data.
申请公布号 US8974301(B2) 申请公布日期 2015.03.10
申请号 US200912540656 申请日期 2009.08.13
申请人 Nintentdo Co., Ltd. 发明人 Suzuki Ichiro;Shimamura Takayuki;Sato Katsuhisa
分类号 A63F13/00;A63F13/40 主分类号 A63F13/00
代理机构 Nixon & Vanderhye P.C. 代理人 Nixon & Vanderhye P.C.
主权项 1. A non-transitory computer readable storage medium having stored thereon a game program to be executed by a computer of a game apparatus, the game program being for moving an object in a virtual space based on posture/motion information obtained from a predetermined detection unit for detecting a posture or a motion of an input device operated by a user, the game program causing the computer to perform: posture/motion information obtaining for repeatedly obtaining posture/motion information detected by the detection unit; power value calculation for calculating power value data, which is a parameter representing a power to be given to the object, based on the posture/motion information; braking value calculation for calculating braking value data representing a braking power applied on the input device by causing the motion of the input device to stop suddenly, based on the posture/motion information; and object moving for moving the object based on the power value data until a predetermined condition related to said braking value data is satisfied, and moving the object based on the power value data and the braking value data after the predetermined condition is satisfied.
地址 Kyoto JP