摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of preventing the flow of a game even in the case where a game lock is performed by a replay display.SOLUTION: A game machine is transferred to an RT4 game state (ART), if a BB representation or an RB representation is displayed in an RT1 game state. In the case where a BB representation or an RB representation is displayed, moreover, the game machine 1 generates a game lock for making the operation of a predetermined time period by a player ineffective. After lapse of a predetermined time period, the game lock is released on condition that the operation of a bet button 11 is performed. In short, the release of the game lock can be obtained by the operation of the bet button at an arbitrary timing after a predetermined time so that the player can acquire the feeling of the operation of the bet button 11. As a result, the flow of the game can be prevented from being obstructed, even in the case where the game lock was performed by the replay display. |