摘要 |
PROBLEM TO BE SOLVED: To prohibit an event in a game essentially to be simultaneously performed by a plurality of players from being played by part of the players.SOLUTION: When a start condition for a battle is established in respective video game devices 100, a server device 200 first transmits movie reproduction information. Receiving the information, the respective video game devices 100 simultaneously start reproduction of a movie. The movie can be skipped at timing desired by each player. A video game device 100 having skipped the movie displays a screen in which only a player character, in a party, of a video game device 100 having skipped the movie appears, during a period until a start of the battle. When receiving information showing completion of the reproduction of the movie from video game devices 100 of all players composing the party, the server device 200 simultaneously transmits battle start information to all video game devices 100 to simultaneously start the battle. |