发明名称 Toy incorporating RFID tracking device
摘要 Embodiments of the present invention provide a children's toy, such as a doll, an action figure or a stuffed toy, having an associated wireless, batteryless RFID tag that can be read from and/or written to using a radio-frequency communication protocol. The RFID tag may be located within an internal cavity of the toy so as to provide wireless communication of stored information without requiring physical access to the tag. RFID-tagged toys can be quickly and easily identified using one or more RFID reader devices. Additional information (e.g., unique personality traits, special powers, skill levels, etc.) can also be stored on the RFID tag, thus providing further personality enhancement, input/output programming, simulated intelligence and/or interactive gaming possibilities.
申请公布号 US8961260(B2) 申请公布日期 2015.02.24
申请号 US201414226127 申请日期 2014.03.26
申请人 MQ Gaming, LLC 发明人 Weston Denise Chapman
分类号 A63H33/00;A63H3/48;A63H3/00;A63H3/02 主分类号 A63H33/00
代理机构 Knobbe, Martens, Olson & Bear LLP 代理人 Knobbe, Martens, Olson & Bear LLP
主权项 1. An RFID-tagged toy configured to be accessorized and personalized by a play participant as part of a wireless interactive game, said RFID-tagged toy comprising: a main body in the form of a doll, an action figure, or a stuffed toy, said main body comprising an inner portion and an outer portion and a first passive radiofrequency identification (“RFID”) tag disposed in a cavity formed within said inner portion, said first passive RFID tag comprising: i) a microprocessor, ii) a first identifier configured to uniquely identify said main body, iii) non-volatile programmable memory, iv) a transceiver configured to provide two-way wireless communications with a compatible RFID reader device, and v) an antenna configured to be energized by an external electromagnetic field for powering at least said first passive RFID tag; and at least one accessory item configured to be selectively worn by, attached to, or assembled with, said main body, said at least one accessory item comprising a second passive RFID tag comprising a second identifier configured to uniquely identify said at least one accessory item; wherein a selection of information is stored in said non-volatile programmable memory, and wherein said selection of information comprises at least: i) a first selection of information comprising one or more traits, powers or skills relevant to said game, ii) a second selection of information comprising progress information relevant to said game, and iii) a third selection of information comprising information configured to be selected by said play participant.
地址 Irvine CA US