摘要 |
The present invention provides a method and a system for determining a victory and defeat in an on-line game in which a plurality of teams compete with each other. The method comprises the steps of: selecting, as a game player, any one of characters belonging to the teams recording the draw when a game play result of the teams is ended in a draw; moving the game player to a circular game region generated a center of a game screen; playing a game between the game players in the circular game region, and determining a victory and a defeat of the teams according to a game result between the game players. In the step of moving the game player to the circular game region, the remaining team members are disposed an outer surface of the circular game region except for any one of members selected as the game player. The remaining team members can generate a game event with the game player by a predetermined range of an inner direction of the circular game region. |